The last demo used for our today’s test session also appeared very dependent on the CPU performance. In d3_c17_12 level we see a common street fight with a lot of soldiers involved on both sides. And as we have already seen, when it comes to shooting, CPU power can never be too much.
I believe that no comment is necessary here. By this time you should have already understood that AMD processors show their best in Half-Life 2 much more successfully than the solutions from Intel.
The situation hardly changes when we set heavier resolution for the graphics subsystem. Here we see that even in the heaviest work modes the CPU does determine the overall performance of the system.