As you know, it is the graphics subsystem that determines the performance of the entire platform equipped with pretty high-speed processors in the majority of contemporary games. Therefore, we do our best to make sure that the graphics card is not loaded too heavily during the test session: we select the most CPU-dependent tests and all tests are performed without antialiasing and in far not the highest screen resolutions. In other words, obtained results allow us to analyze not that much the fps rate that can be achieved in systems equipped with contemporary graphics accelerators, but rather how well contemporary processors can cope with gaming workload. Therefore, the results help us determine how the tested CPUs will behave in the nearest future, when new faster graphics card models will be widely available.
Games like large L2 cache memory of the new A8-3800 processor. Therefore, even despite lower clock frequency, it performs as fast as the 2.8 GHz Athlon II X4 630. However, this is barely an achievement, because even dual-core Sandy Bridge processors without Hyper-Threading run faster almost in all games.