Metro 2033 supports several different ways of rendering. We used DirectX 10 in our tests. In this case Intel HD Graphics and Radeon HD 6550D work in equal conditions, and Dual Graphics technology should work fine. But there was some problem with the AMD driver, and Dual Graphics produced only the minimal advantage in 1680x1050 resolution. However, the A8-3800 based system with one APU works perfectly leaving Intel HD Graphics 3000 far behind.
The unique thing about Starcraft 2 is that this game utilizes the processor resources very heavily. So, it looks like nothing we have seen in other games so far. Higher computational performance of the Sandy Bridge processors helps them outperform the A8-3800 based integrated platform in the lowest tested resolution. However, as soon as we switch to average image quality mode, Llano gets back on track. Unfortunately, Dual Graphics again experiences some problems. As we see, this technology is very selective when it comes to graphics acceleration and this game didn’t fall into the “good” category.
Tom Clancy’s H.A.W.X.2
The situation here is quite typical. Times when Intel’s integrated graphics core was superior are long gone and now AMD takes over the leadership in the integrated graphics department. Dual Graphics doesn’t work again, and to our great disappointment, we have been seeing this way too often during our test session. So, while this technology may seem promising, it doesn’t work that well at this time.