Articles: CPU
 

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3D Modeling and Rendering

Although the final rendering in 3ds max can be easily split into a few parallel threads, we cannot say the same about the work in viewports. So, we see two completely different results in one and the same application. Dual-core processors are leading the race during final rendering, while in viewports the result is just the opposite.

Of course, we are first of all interested in the final rendering speed, as it is the most resource hungry process here. Our today’s hero, Athlon 64 FX-60, proved pretty successful. The newcomer from Intel, the Pentium Extreme Edition 955, which we called the fastest CPU for rendering tasks only two weeks ago, has now been defeated by the AMD Athlon 64 FX-60. However, when we overclock the Intel processor, it wins back the leadership: the 65nm Presler core features very significant frequency potential, which can be put to good use if we disregard the high heat dissipation and power consumption threats emerging during overclocking.

I have to stress that we can observe similar picture in other applications of the kind, such as Maya, for instance.

 
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