Rendering and Professional OpenGL
The budget CPUs are very unlikely to ever be used as a solution for professional workstations. That is why we will only run CineBench 2003 test here, which shows the performance of the tested systems during final rendering and during the work with OpenGL in a popular Cinema4D package.




In most cases, for example during final rendering, the absence of Hyper-Threading appears a weak spot of the Celeron D.



