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We have the same picture on the d3dm4 level, but since there are no monsters on this multiplayer map the overall level of performance is higher here. NVIDIA’s GeForce architecture shows its best on this map, too.

Everything said about the “eye candy” mode on the Hellhole map can be applied to the same mode on the d3dm4 level. As you see, NVIDIA’s GeForce 6 cards are best for playing Doom 3, or you can wait till ATI Technologies releases its new OpenGL driver.

This map being less CPU-dependent than Hellhole, the advantages of the SLI technology become the more conspicuous, especially with the two GeForce 6800 Ultra cards that deliver more than a doubled frame rate of the GeForce 6800 GT in some cases.

 
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