Splinter Cell: Chaos Theory
The GeForce 6/7 cards were benchmarked in the Shader Model 3.0 mode here, so they are quite naturally slower than the RADEONs that use Shader Model 1.1. Yet the visuals are much nicer in the Shader Model 3.0 mode, so graphics cards that use it are preferable for playing Chaos Theory. Note the highly demanding character of this game – the cheaper solutions yield a playable frame rate in 1024x768 only, while owners of GeForce 6600 and RADEON X600/X700 cards will have to reduce the level of detail.
The “eye candy” results are overall similar to the “pure speed” ones. The GeForce 7800 GTX and the GeForce 6800 Ultra SLI are the only solutions to deliver a satisfactory performance in 1600x1200. And only one solution – the SLI configuration with two GeForce 7800 GTX cards – provides a really high speed.