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Performance in Strategies

Act of War: Direct Action

Act of War: Direct Action resembles the Command & Conquer Generals series in gameplay, but with a strong focus on tactics. In other words, your success depends on your skills in commanding an available force in the best way rather than on building a base and creating the highest possible number of units in the shortest time. The graphics in Act of War resembles C&C, too, but it is head above in terms of complexity and level of detail.

The graphics cards from ATI Technologies have the best results in this test, enjoying an enormous advantage over their GeForce counterparts. For example, the RADEON X850 XT Platinum Edition is either equal to or better than the GeForce 7800 GTX! But ATI beats NVIDIA here only in the top-end sector. A step lower, the GeForce 6600 GT has higher frequencies than the RADEON X700 PRO and leaves it no chance in their particular race. SLI technology does not work in this game, the SLI effect equaling zero.

ATI graphics cards feel even better in the “eye candy” mode, and even the GeForce 6600 GT falls the further behind the RADEON X700 PRO as the resolution grows. We suppose that the RADEON X850/X800/X700 cards run Act of War so well not only because of their more efficient memory subsystem but also because of a higher performance of their vertex processors which directly depends on the GPU clock rate. That’s why only the GeForce 7800 GTX with its 8 vertex processors clocked at 470MHz can challenge the RADEON X850 XT PE and X850 XT here. SLI technology doesn’t work correctly in this game, giving either no effect at all or reducing the performance, especially in the “eye candy” mode.

 
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