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Highly Anticipated DX9 Game 2

We recorded new demos in this game for more illustrative benchmarking.

The game is not fastidious about the memory subsystem and the number of pipelines in the “pure speed” mode, but it does like high speed of geometry processing, as the diagrams suggest. GeForce FX 5950 Ultra and the overclocked Gigi GeForce FX 5700 Ultra show similar results across all resolutions – this means that the central processor of the system becomes a bottleneck. To my surprise, RADEON 9600 XT performed quite badly. This may be caused by some driver problems or by the fact that RADEON has two vertex units against three in the NV36 and NV38. Well, the release version of the game may have it vice versa.

Albatron goes neck and neck with the RADEON 9600 XT, leaving it behind only at overclocked frequencies. This situation was most likely caused by the resource-consuming algorithms of AF and FSAA implemented by NVIDIA in its GPUs.

 
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