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Complex Multimaterial Shader

That’s another example of the advantages of the ForceWare optimizer. It now helps the GeForce FX GPUs win the test where RADEONs used to dominate: I am talking about the execution of complex shaders.

But activation of FSAA and AF puts the GeForce based cards down again.

Massive Overdraw

The final scene of the AquaMark3 test set is hard to handle. The frame comprises a lot of objects like submarines, smoke, fog, cannon blasts, torpedo traces, splinters and explosions. This all accounts for the high overdraw coefficient. The test concludes with a huge explosion of the underwater ship. The NVIDIA GeForce FX 5950 is on top…

…until we turn on FSAA and AF. The VPUs from ATI Technologies win the “eye pleasing” mode.

 
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