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Conclusion

As we wrote earlier, the GeForce 7950 GX2 had used to be the fastest card in most of our benchmarks at the old quality settings, but doesn’t look so confident at the High Quality settings, i.e. without the optimizations. Its performance has fallen to the level of the Radeon X1950 XTX or even lower in such games as Far Cry, Half-Life 2: Episode One, Serious Sam 2, Splinter Cell: Chaos Theory, Tomb Raider: Legend, TES IV: Oblivion, Titan Quest, X3: Reunion, Age of Empires 3 and in 3DMark06. This is 50% of the applications we use to benchmark graphics cards! And although the tri-linear filtering quality provided by Nvidia’s flagship product has grown considerably, the overall image quality (at our settings) is still lower than what the Radeon X1950 XTX provides in its high-quality AF mode.

The ASUS EN7950GX2 doesn’t differ from the ordinary GeForce 7950 GX2 in anything save for the sticker on the cooler. It embodies the design we described in an earlier review. ASUS doesn’t supply luxurious accessories with this graphics card, so the size of its package is perhaps the single point of difference of this version of the GeForce 7950 GX2 from others. It’s sad because ASUS’ top-end products used to have some special feature in the design of the card or its cooler, or in the accessories included with it (you could expect to find a web-camera with an integrated microphone or a very good ASUS XitePad joystick).

On the other hand, additional accessories would have made the graphics card even more expensive, so perhaps the scanty accessories of the ASUS EN7950GX2 aren’t such a great drawback after all.

Highs:

  • High performance in most games;
  • High performance in API OpenGL applications;
  • High performance with enabled FSAA and in extreme screen resolutions;
  • Hardware H.264 decoding and other HD formats support;
  • Low noise level;
  • Dual-link DVI support;
  • Quad SLI support.

Lows:

  • Worse anisotropic filtering quality than by competitor’s solutions;
  • Dependent on Nvidia SLI technology support in games and drivers;
  • Limited compatibility with existing mainboards;
  • Inconvenient multi-display implementation;
  • High power consumption;
  • Not very rich accessories bundle;
  • High price.
 
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