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Prey

This is an OpenGL application, yet the ATI Radeon X1950 XTX doesn’t give up. It is a little ahead of the GeForce 7900 GTX which is put under the same conditions by disabling the texture filtering optimizations. The single-chip solutions find it hard to challenge the dual-chip ASUS EN7950GX2, though. This graphics card allows playing Prey in high resolutions with the best possible filtering quality and enabled full-screen antialiasing. The GeForce 7900 GTX doesn’t permit that.

Quake 4

The results are similar to those of the previous test, but Quake 4 being a less heavy application, every graphics card included in this review can run it at a high enough speed in high resolutions and with enabled 4x FSAA and 16x anisotropic filtering. The Radeon X1950 XTX is the leader in terms of image quality whereas the ASUS EN7950GX2 is unrivalled in terms of sheer speed.

Serious Sam 2

It is in Serious Sam 2 that our turning on the max-quality texture filtering mode on the GeForce 7 architecture affects the speed of the cards the most. This shooter presents a very high textural load, most of its shaders using at least 4 and up to 7-8 textures. So, the effect from our disabling the optimizations of tri-linear and anisotropic filtering is so strong that the EN7950GX2 can only retain its leadership in the resolution of 1280x1024. In 1600x1200 its performance equals that of the Radeon X1950 XTX, and in 1920x1200 ATI’s solution is ahead! Moreover, the EN7950GX2 doesn’t allow playing the game in 1600x1200 with enabled FSAA and anisotropic filtering because its average speed is less than 50fps. That’s real astonishing for a game the GeForce 7 architecture has always been superior in.

 
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