This game uses a non-standard resolution of 1600x1024 which ATI’s GPUs don’t support in the full-screen mode. That’s why we offer the results for two resolutions only.
The fill rate is of great importance in this rather simple game, which doesn’t have any complex pixel shaders or mind-boggling geometry. The 16-pipelined monsters – the GeForce 6800 Ultra and the RADEON X800 XT – win here. The overclocked ASUS AX800 PRO defeats the GeForce 6800 GT in the 1280x1024 resolution.
The GeForce 6800 family loses its ground in the “eye candy” mode, but the AX800 PRO cannot surpass the GeForce 6800 GT even at the overclocked frequencies.
Highly Anticipated DirectX 9 Game 1
The first test level of this upcoming game (see our detailed article for more details about this game) suggests a certain advantage of the GeForce 6800 family over the RADEON X800 series. Note that there’s a very small difference between the 12-pipelined ASUS AX800 Pro and the 16-pipelined ATI RADEON X800 XT.
Under 2 level
In this case, the additional pipelines affect the result more seriously. The GeForce 6800 family is again on top.