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Performance in Synthetic and Semi-Synthetic Benchmarks

Futuremark 3DMark Vantage

We minimize the CPU’s influence by using the Extreme profile (1920x1200, 4x FSAA and anisotropic filtering). We also publish the results of the individual tests across all resolutions.

The overclocked GeForce GT 430 is almost as fast as the GeForce GT 240 in 3DMark Vantage. Not bad considering that the GF108-based solution has fewer TMUs and RBEs.

The Axle GeForce GT 430 doesn’t look so good in the individual tests even when overclocked. It’s only at the resolution of 1600x900 in the second test that it is slightly ahead of the GeForce GT 240.

Final Fantasy XIV Official Benchmark

This benchmark can only run at 1280x720 and 1920x1080.

The GF108 processor performs much better in this test when overclocked. The overclocked Axle is very close behind the Radeon HD 5670 despite this test’s predilection towards AMD’s graphics architecture.

Tom Clancy’s H.A.W.X. 2 Preview Benchmark

This benchmark makes wide use of tessellation to render the surface of the earth. The number of polygons per one frame can be as high as 1.5 million!

The increased frequencies and the benefits of the Fermi architecture help the overclocked GeForce GT 430 match the Radeon HD 5670 despite the difference in their memory subsystem specs. The Axle card is fast enough even at 1920x1080.

Unigine Heaven Benchmark

We use Normal tessellation in this test.

Our overclocking provides a 15% performance boost in this test, making the GeForce GT 430 second only to the Radeon HD 5670.

 
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