Benchmarking Performance: Ultra High Quality Mode
Despite id Software’s claims that the Ultra High Quality mode is only recommended for graphics cards with 512MB of memory, we were surprised to see the game running very smoothly on cards with 256 megabytes. We saw no differences in performance with the five above-described maps: all the difference fitted into the measurement error range (1-2 frames per second), even with full-screen antialiasing in 1600x1200. For example, here are the results of the most complex Hellhole level:
There’s no use in posting diagrams we got in the Ultra High Quality modes, since they are practically analogous to the ones we got with the High Quality settings.
Well, it is possible that the records we made have less graphical data than 256MB, but we never had a moment in the real game when 256MB would be not sufficient for the Ultra High Quality mode. If there was a performance hit, it was too small to be noticed.