With its lakes of lava and weird buildings, this map is in a striking contrast to the industrial CPU level.
The GeForce 6800, with its 12 pipelines and ability to process up to 24 Z-values per clock, is on top again. NVIDIA is victorious and the RADEON 9800 XT can only compete with the GeForce FX 5900 and 5900 XT.
The RADEON 9800 XT’s ability to efficiently work with the graphics memory allows it to reach the level of the GeForce FX 5950 Ultra, while the RADEON 9800 PRO is slightly better than the GeForce FX 5900.
It is rumored that the OpenGL driver from the Catalyst suite hasn’t been updated for a couple of years; sources say that ATI is now developing a completely new OpenGL driver. Regrettably, there’s no information yet about the date of its release.
The demo we made on the Hellhole level is the most complex of all the five records, as it is a record of a battle with a Cyberdemon, probably the most famous monster of the Doom universe.
Like in the previous two cases, the GeForce 6800 is unrivalled. The RADEON 9800 XT is somewhat more confident here, being just a little slower than the GeForce FX 5950 Ultra. The same goes for the RADEON 9600 XT with the GeForce FX 5700 Ultra.
We enable anisotropic filtering to see the RADEON 9800 XT to outperform the GeForce FX 5950 Ultra for the first time, although very slightly. This scene is very complex and, coupled with the enabled AF, loads the graphics memory subsystem much. The RADEON architecture is suited for such loads better than the GeForce FX.