Performance in Strategy Games
We turn on DirectX 11 support for the Radeon HD 5000 series in this game.
Like in any other PhysX-free game, the physics processing unit is useless here. There is no visible effect from turning PhysX acceleration on and off with the single GeForce GTX 275, either. The EVGA cannot compete with the XFX card which has a much higher average frame rate. If it were not for the low bottom speed, the resolution of 2560x1600 would even be playable.
World in Conflict: Soviet Assault
Like all games without PhysX support, World in Conflict is indifferent to the availability of a PPU in the computer. The single GeForce GTX 275 shows a tiny growth of average performance at low resolutions when PhysX acceleration is off, but this may just as well be due to some measurement inaccuracies. The XFX Radeon HD 5850 Black Edition is but slightly better than the EVGA GeForce GTX 275 CO-OP PhysX.