FarCry 1.3: Crytek’s Last Play Brings HDR and 3Dc for the First Time. Page 13
[11/02/2004 09:45 AM | Graphics]
by Anton Shilov , Alexey Stepin, Yaroslav Lyssenko
FarCry title and its engine proved to be the most technologically advanced released in 2004 so far. The game that has been in development since 2001 eventually acquired support for technologies that still have to make it into the mainstream market, the Shaders 2.0b/3.0, HDR and 3Dc. They say the patch 1.3 is the last patch for the FarCry, but it brings loads of important innovations and we decided that we should pay them a great deal of attention.
Research Level, Eye Candy Mode
With eye candy features enabled, harder times are coming for graphics cards. In 1024x768 ATI’s RADEON X800 XT-series leave NVIDIA’s GeForce 6800 GT/Ultra behind in terms of minimal and average speed. Nevertheless, already in 1280x1024 minimal performance RADEON X800 family has to offer slashes to pretty low levels, which means that the GeForce 6800 Ultra/GT produced smoother gameplay because of lower variability in framerate.
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