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Pier Level, Pure Mode

“Pier” level contains loads of vegetations along with water and pretty thorough physics calculations, which is why fps in our demo here is not as high as on “Training” level.



All graphics cards with except of the GeForce FX, GeForce 6600 [non-GT version] and RADEON X600 XT delivered excellent performance even in high resolutions on the “Pier” level.

The situation with minimal framerate demonstrated by the RADEON X800-series than comparable GeForce 6800-series remains here as well.

We do not know the reason for such behavior, but here is an observation:

  • With CATALYST 4.8 and FarCry 1.1 minimal fps was 49.7 in our “Pier” demo used this Summer;
  • With CATALYST 4.8 and FarCry 1.2 minimal fps dropped to 42.5 in the same demo;
  • With CATALYST 4.8, FarCry 1.2 being rendered using Shader Model 2.0b path minimal fps slashed to 37.9 in exactly the same demo;
  • In all three cases average fps was about 72 frames per second.
While we have changed our “Pier” demo since our previous benchmarking sessions, the new one continues to show that the RADEON X800 XT PE’s minimal fps in 1600x1200 is around 43, while the average is approximately 85. 
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