Plot and Gameplay
F.E.A.R. 2: Project Origin starts out about half an hour before the end of the first game events. Before the beginning of the first mission the protagonist sees a hallucination about Alma walking in the destroyed city.
He is invulnerable at this stage of the game and just has to walk up to the gap in the pavement filled with orange glow. Then he wakes up and finds himself in an armoured carrier surrounded by military people. It turns out that the protagonist Michael Becket is a member of a Delta Force squad that must ensure the safety of Genevieve Aristide, President of Armaham Technology, who is assaulted by the ATC Black Ops team.
Becket’s team comes first and Genevieve explains the hero that he and his team are the only ones who can stop Alma, but at the same moment the protagonist of the original F.E.A.R. gets to the reactor powering the sarcophagus… Being at the window at that moment, Becket is hit by the blast wave and loses his consciousness.