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Performance in Strategies

Company of Heroes: Opposing Fronts

The new add-on to Company of Heroes is tested in DirectX 10 mode only since it provides the highest quality of the visuals.

Against our expectations, 1 gigabyte of graphics memory brings about no advantage in this game. The unique card from Gainward does not improve performance much – the minimum speed is higher, yet not high enough for comfortable play. You can try to play at such settings but slowdowns below 25fps are unavoidable.

Command & Conquer 3: Tiberium Wars

The game having a frame rate limiter, you should consider the minimum speed of the cards in the first place.

The game shows no difference between the Gainward Bliss 8800 GT 1024MB GS and Nvidia GeForce 8800 GT 512MB due to the frame rate limiter. Both cards deliver superb performance at every resolution with enabled FSAA.

World in Conflict

This game is quite satisfied with 512 megabytes of graphics memory. The difference between the Gainward Bliss 8800 GT 1024MB GS and the reference Nvidia GeForce 8800 GT 512MB is only due to the difference in the GPU and memory frequencies of the two cards. The Gainward is somewhat closer to the comfortable level, but for practical purposes 22fps and 24fps are actually the same thing. The minimum speed of 13fps is uncomfortable, too.

 
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