Performance in First-Person 3D Shooters
This game doesn’t support display resolutions of 16:10 format, so we use a resolution of 1920x1440 pixels (4:3 format) instead of 1920x1200 for it.
There is no speed gain from 1 gigabyte of graphics memory. The performance growth of the Bliss 8800 GT 1204MB GS over the reference card is due to the increased frequencies. This is a predictable result because Battlefield 2142 is known to have modest memory requirements.
BioShock doesn’t support FSAA when running in Windows Vista’s DirectX 10 environment. That’s why we benchmarked the cards without FSAA.
The Gainward is slightly faster than the reference GeForce 8800 GT 512MB but that’s not the result of it having two times more memory. It is only due to the increased frequency of the graphics core. The performance remains comfortable at every resolution including 1920x1200: an average frame rate higher than 55fps and a minimum speed higher than 35fps.