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Performance in Third-Person 3D Shooters

Dead Space

 

Dead Space is a multiplatform project and does not need large amounts of graphics memory as is indicated by the test results. High memory bandwidth is not called for, either: our additional overclocking helps the Gainward card overtake the Radeon HD 4870 1GB. Nvidia’s solutions are ahead, but ATI’s cards ensure a sufficient reserve of speed even at 1920x1200.

Devil May Cry 4

GPU overclocking doesn’t affect the card’s performance much at resolutions of 1280x1024 and 1680x1050 but leads to an 11% growth of average frame rate at 1920x1200. When both the GPU and memory are overclocked, the card speeds up at 1280x1024 already and looks quite competitive to the Radeon HD 4870 1GB and GeForce GTX 260 Core 216.

Prince of Persia

1 gigabyte of local graphics memory is not called for in this application, either, but high memory bandwidth comes in handy as is indicated by the results of the GeForce GTX 260 Core 216 and Radeon HD 4870 1GB. Perhaps this is due to the game’s rendering techniques such as cel-shading, but anyway the playability of the Radeon HD 4850 is limited to 1280x1024 irrespective of overclocking.

 
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