Articles: Graphics

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Performance in First-Person 3D Shooters

Aliens vs. Predator

The newcomer starts by leaving behind Radeon HD 6870 in low resolutions and also yielding to Radeon HD 6950 only about 5%. In 1920x1080 Radeon HD 6950 increases the gap to 14%, while the average performance of our GeForce GTX 560 Ti almost matches that of Radeon HD 6870. However, this is where Nvidia fans will discover a nice peculiarity: the minimal performance of the new GeForce GTX 560 Ti never drops below 24 fps, so you will be able to enjoy the same great gaming experience in Full HD mode as you could with a more expensive Radeon HD 6950, but at a much lower price.

Battlefield: Bad Company 2

In our second benchmark GeForce GTX 560 Ti competes successfully against Radeon HD 6950. It reaches parity in 2560x1600, and in lower resolutions it even outperforms the heavier-weight rival. Most importantly, it maintains comfortable gaming performance in all test modes.

Call of Duty: Black Ops

It is interesting that with the new AMD Catalyst driver version the results obtained on Radeon HD 6950 are not that much higher, than those of Radeon HD 6870, which can partially be caused by lower efficiency of the Cayman shader processors with VLIW4 architecture. Either way, GeForce GTX 560 Ti can easily challenge both AMD competitors. It will only yield to them in minimal fps rate, although not dramatically: 66 fps will be more than enough even for the most picky user.

Crysis Warhead

And here is the first disappointment. We can’t really call it a defeat, especially keeping in mind the price difference between GeForce GTX 560 Ti and Radeon HD 6950, but the fact is undeniable: the new GeForce GTX 560 Ti no longer delivers acceptable minimal performance in 1920x1080, although it is nevertheless faster than Radeon HD 6870 in this respect. However, unlike the latter, our newcomer looks great in 1600x900. Only a more expensive Radeon HD 6950 can compete with it in this resolution.

Metro 2033

The game runs with enabled tessellation.

Eight tessellation units do not help GeForce GTX 560 Ti to avoid defeat in minimal fps rate comparison, while its average performance is just a tiny bit lower than that of Radeon HD 5960 and much better than that of Radeon HD 6870. Its advantage is the most significant in 1600x900, but AMD solution manages to lower this gap to minimum in more resource-consuming modes. It must be due to higher-performance memory subsystem.

S.T.A.L.K.E.R.: Call of Pripyat

The game runs with enabled tessellation.

Theoretically, GeForce GTX 560 Ti has an advantage during tessellation processing, but at least in this benchmark two next-generation tessellation units in Radeon HD 6950 perform just as good. However, do not forget about the price difference between the two: the new Nvidia solution price at about $50 less competes successfully against Radeon HD 6950 in 1600x900 and delivers comparable gaming comfort (estimated subjectively) in 1920x1080. GeForce GTX 560 Ti justifies its price in full.

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