Performance in Synthetic and Semi-Synthetic Benchmarks
Futuremark 3DMark Vantage
We minimize the CPU’s influence by using the Extreme profile (1920x1200, 4x FSAA and anisotropic filtering). We also publish the results of the individual tests across all resolutions.
The GeForce GTX 580 easily scores 13,000 points but cannot get close to the Radeon HD 5970’s record score of over 15,000. Well, it is hard to beat a dual-processor solution in this benchmark.
The individual tests do not show anything exceptional: the GeForce GTX 580 is always faster than the GeForce GTX 480 but inferior to the Radeon HD 5970 (by 8-16% in the first test and by 12-22% in the second test).
Final Fantasy XIV Official Benchmark
This benchmark can only run at 1280x720 and 1920x1080.
Notwithstanding the huge computing resources of the GeForce GTX 580, the modest Radeon HD 6870 outperforms it at 1280x720. It is only at 1920x1080 that the new flagship from Nvidia goes ahead, enjoying a 18% advantage over its predecessor.
Unigine Heaven Benchmark
We use Normal tessellation in this test.
Despite the weaker tessellation units, the Radeon HD 5970 is no more than 7-10% slower than the GeForce GTX 580 which has as many as 16 geometry-processing blocks. The new card from Nvidia has a much higher bottom speed at 2560x1600, though. The results of this benchmark suggest that the GeForce GTX 580 is going to be very fast in upcoming tessellation-heavy games.