It is clear that Sleeping Dogs is only good for benchmarking top-performance graphics cards and, especially, SLI configurations when we turn on antialiasing. The GeForce GTX 780 tandem is good here, outperforming the single GTX 780 by 80% and the GeForce GTX 690, by about 25%.
This test turned out to be even more CPU-dependent than Sleeping Dogs:
Yet we can again see the SLI tandem show high scalability (47 to 73%), so it beats both its dual-processor opponents. The GeForce GTX 690 is the only card to have low bottom speed in this game, which may be due to the lack of graphics memory.
The idea of combining two top-end cards like overclocked GeForce GTX 780s into a SLI tandem was hardly justifiable in the previous games, but turns out optimal for Crysis 3:
The scalability of SLI technology is 71 to 80% here. Although no record, it ensures a comfortable frame rate in Crysis 3 even at the maximum settings. The SLI tandem beats the dual-processor cards. None of them has any problems with bottom speed here.
Tomb Raider (2013)
The GeForce GTX 780 tandem is even more efficient in this game:
The SLI scalability is over 92% at certain settings. As a result, the SLI tandem beats the Nvidia GeForce GTX 690 by 32% and the Radeon HD 7990 by 15% and more. There’s a very small difference between the original cards from MSI and Palit although the latter has higher GPU and memory clock rates. We can see no bottom speed problems here, but they appear in the next test, BioShock Infinite.
The 2-way SLI configuration is less efficient in this game, providing a performance boost of 65 to 74% depending on the visual quality settings and display resolution. That’s enough to beat the two overclocked dual-processor cards, though.