Counter Strike: Source Beta
Counter-Strike is probably the most popular multiplayer shooter in this world. Until recently, this game was based on the rather obsolete Half-Life engines which couldn’t use the capabilities of modern graphics cards, but now Valve has released the beta version of Counter-Strike: Source with a next-generation engine from the Half-Life 2 project, the sequel to the adventures of the scientist Gordon Freeman.
The new engine uses the newest advances in the graphics field to bring us to a new level of realism. Like Doom III, Counter-Strike: Source Beta allows recording and playing demos and offers the timedemo mode for benchmarking a graphics card. Here’re the results we got with it.
Note: we used slightly different demo records with PCI Express graphics cards since the game engine had already updated itself through the Valve Steam system, making the older versions of the records unplayable.
The results are only indicative of the strength of the graphics cards since 1280x1024 resolution as the CPU seems to be a speed limiter in 1024x768. The GeForce 6600 GT did well in this test, similar to the RADEON 9800 XT. The cheaper GeForce 6600 is ahead of the RADEON X600 XT.
The GeForce 6600 GT is excellent in the eye candy mode, slightly losing to the RADEON 9800 XT in 1600x1200. Somewhat to our surprise, the GeForce FX 5950 Ultra takes the lead, but we shouldn’t forget that this game uses DirectX 8.1 with this graphics card, so its results cannot be compared directly to those of the cards that use all the capabilities of the new engine.
NVIDIA’s new GPU is much alike to the RADEON 9800 XT in the second demo record.
We enable full-screen antialiasing and anisotropic filtering to see the GeForce 6600 far ahead of the RADEON 9800 XT. The gap diminishes in higher resolutions, though, as the GeForce is once again impeded by its slow memory subsystem.