As you see, NVIDIA’s claims about the GeForce 6600 GT’s scoring 8 thousand points turn to be true: our card is just a little below that result, which may become better as the i925X platform itself gets mature. Overclocked to 580/1100MHz, the card jumped over a barrier of 8,500 points – a very impressive acrobatics for a mainstream solution. The RADEON 9800 XT is left far behind. As for the cheaper version, the GeForce 6600 card, it is at a lower level, although ahead of the RADEON X600 XT.
Let’s see what the triumph of the GeForce 6600 GT is made out of:
Game Test 1
The GeForce 6600 GT gets a good score in the first game test – roughly the same as the GeForce FX 5950 Ultra which has always felt at its ease in this test, free of pixel shaders.
The newcomer feels all right with FSAA and AF, but the old-generation cards are helped by their wider memory bus in 1600x1200.
Game Test 2
UltraShadow II technology makes the new GPU the unrivalled winner of this test.
The higher load cannot shatter the positions of the GeForce 6600 GT.