Painkiller: Battle out of Hell
The Painkiller game runs smoothly on all graphics cards of today.
Even with FSAA and anisotropic filtering, all high-end GPUs score more than 150 fps in Painkiller .
Pariah uses heavily-modified Unreal Engine features blurring effects as well as bump-mapping; that’s is not a state-of-the-art technology today, but Pariah still can offer an exciting gameplay.
Observably, Unreal Engine is not something, which can put the modern graphics accelerators on their knees, however, more powerful GeForce 7-series graphics cards tend to show better results compared to the GeForce 6800 Ultra and the RADEON X850 XT PE.
Due to the presence of post-processing effects in Pariah, NVIDIA GeForce-based and ATI RADEON-based graphics card cannot render it properly with full-scene antialiasing activated, which is why we do not publish obtained results.
Pariah is not among the games supported by NVIDIA’s multi-GPU SLI technology, which is why there is no performance boost here.