NVIDIA GeForce 7800 GTX 512: Faster, Higher, Stronger!. Page 21
[11/15/2005 03:41 AM | Graphics]
by Alexey Stepin , Yaroslav Lyssenko
At the beginning of October, ATI and NVIDIA grappled in a new round of fighting as the new-generation RADEON X1800 XT 512MB from the “red” team challenged the GeForce 7800 GTX which had been unrivalled for over three months. ATI won that round and regained the champion’s belt, but for how long? Today we are going to tell you if the newly released GeForce 7800 GTX 512 brings any changes into the rankings in the top-end 3D graphics sector.
Performance in Third-Person 3D Shooters
Prince of Persia: Warrior Within
The GeForce 7800 GTX 512 is 40% and 30% faster than the ordinary GeForce 7800 GTX and the RADEON X1800 XT 512MB, respectively. Its speed is never lower than 140fps!
Splinter Cell: Chaos Theory
Processing complex version 3.0 pixel shaders is a forte of the new RADEON X1800 family and the senior model, RADEON X1800 XT 512MB, is quite far ahead of the GeForce 7800 GTX in this game. But the new GeForce 7800 GTX 512 is better still, although the ATI card follows no more than 2-4fps behind it at the “eye candy” settings. The RADEON X1800 XT 512MB and the new GeForce allow playing Splinter Cell: Chaos Theory with comfort even in 1600x1200 resolution with enabled FSAA and anisotropic filtering.
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