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Half-Life 2: Episode Two

This is the second test where the modified GeForce 9800 GTX becomes the leader but the overclocking has no practical value again. In Crysis the card had too low performance. In Episode Two its performance is already high enough without any overclocking. So, the gamer gets no practical benefits from the increased performance of the overclocked card here. You just can’t notice that the GeForce 9800 GTX+ runs this game faster than the Radeon HD 4870.

S.T.A.L.K.E.R.: Shadow of Chernobyl

The game doesn’t support FSAA when you enable the dynamic lighting model, but loses much of its visual appeal with the static model. This is the reason why we benchmarked the cards in S.T.A.L.K.E.R. using anisotropic filtering only.

It is the third time when Nvidia’s solutions are beyond competition but the engine of this game is known to be optimized for Nvidia’s chips. Anyway, the 30% growth in average performance at a resolution of 1280x1200 is quite a nice thing.

 
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