Nvidia GeForce 210 and GeForce GT 220 Review: Revenge of the Low-End?. Page 12
[12/16/2009 10:42 AM | Graphics]
by Alexey Stepin , Yaroslav Lyssenko
Nvidia’s positions weaken pretty quickly as ATI technologies unwinds mass production of their DirectX 11 solutions. However, while ATI doesn’t have a new-generation product for the Low-End segment and continues offering inexpensive Radeon HD 4000 series cards here, Nvidia releases their first DirectX 10.1 solutions for inexpensive desktops. But will these newcomers be able to compete successfully against the already existing competitors? Today we are going to answer this question with the help of graphics cards from Gigabyte and Gainward.
Performance in Third-Person 3D Shooters: Resident Evil 5
This game has modest system requirements, too. You can play it on a GeForce GT 220 at a comfortable frame rate and a resolution of 1280x1024 or 1366x768 (the latter is popular on HTPCs). The GeForce 210 is poor again, but you can’t expect anything from a graphics card with only 16 shader processors in today’s applications.
Performance in RPG: Fallout 3: Mothership Zeta
Everything we’ve said about Resident Evil 5 refers to the Fallout 3 series as well. Yes, you cannot play at high resolutions on a GeForce GT 220 but lower resolutions are quire playable without lowering the level of detail. The GeForce 210, on the contrary, proves that it is no gaming card again.
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