Performance in First-Person 3D Shooters
Call of Duty: Modern Warfare 2
The GeForce GT 240 GDDR5 at default frequencies is ahead of the GeForce 9600 GT at resolutions of 1280x1024 and higher but can only deliver a playable frame rate at 1680x1050/1600x1200. Its bottom speed is too low at 1920x1200. The overclocked Palit/Gainward cards are considerably faster and catch up with the Radeon HD 4770, but cannot make the resolution of 1920x1200 playable, either. On the other hand, no one had expected the GeForce GT 240 to run modern high-tech 3D shooters at 1920x1200.
More advanced solutions than the GeForce GT 240 fail to run Crysis Warhead at a comfortable speed, so we can’t demand anything from it. We can note, however, that the new card is faster than its processor. The gap is large enough at 1920x1200 due to the larger amount of graphics memory. The GeForce GT 240 cannot match the Radeon HD 4770, though.
Far Cry 2
The Palit and Gainward cards perform well in Far Cry 2, allowing to play comfortably at 1280x1024 with maximum graphics quality settings together with 4x FSAA. The standard GeForce GT 240 GDDR5 with reference frequencies is not so good due to the low bottom speed. The bottom speed of the Palit and Gainward falls below a comfortable level at 1680x1050, but the game seems playable enough if you turn FSAA off. The Radeon HD 4770 is better than the Palit and Gainward in average performance but inferior to them in bottom speed.