Performance in Third-Person 3D Shooters
Splinter Cell: Pandora Tomorrow
No performance benefits here. But there are no stability or image-quality problems, at least!
The multi-GPU technology doesn’t work in Hitman: Contracts. Although the SLI platform is somewhat faster, this must be due to the differences in the configuration and architecture of the test platforms on NVIDIA nForce4 SLI and VIA K8T800 PRO chipsets.