The game does not support resolutions with an aspect ratio of 16:9 and 16:10 without your adding special parameters into its launch icon, but our reviews are intended for a large audience of gamers and we try to use only those settings the game itself offers. Besides that, even with the additional parameters the support of widescreen resolutions is implemented shabbily in Battlefield 2142. Some 2D graphics, like the HUD, may not display, for example. That is why we tested this game in 4:3 resolutions only, i.e. 1600x1200, 1920x1400 and 2048x1536 pixels.
Even with enabled 4x FSAA each version of GeForce 8800 GTX provides enough performance for you to be able to play this game at a resolution of 2048x1536. The speed is never lower than 40fps, which means you won’t lose smoothness and accuracy of control even in the very heat of a battle. As expected, the pre-overclocked XFX card shows its superiority over the other three GeForce 8800 GTX beginning with 1920x1440 resolution. This advantage amounts to 9-10%, which is quite good considering that the XFX’s shader processors are not overclocked.
Call of Juarez
The game is very demanding at its maximum graphics quality settings that make use of SM3.0 and HDR and the GeForce 8800 GTX cannot yield even 50fps at 1600x1200. The speed bottoms out to 21fps in the most complex scenes, so there is not much playing comfort here.
On the other hand, Call of Juarez is not a typical shooter, but includes such third-person shooter elements as “slo-mo”/”Matrix mode”. Subjectively, the game is quite playable on the GeForce 8800 GTX with enabled HDR, although the numbers may seem to suggest otherwise. However, you’ll have to limit yourself to 1600x1200 or even to 1280x1024 resolution for more playing comfort.
Somehow the game does not like the AMD Radeon X1950 XTX, but the dual-GPU GeForce 7950 GX2 feels much more confident than the new-generation GeForce 8800 GTS. The difference is small, though, whereas the GeForce 8 provides a higher-quality anisotropic filtering than the GeForce 7.