The Fastest Graphics Cards of 2003. Page 34
[12/10/2003 10:57 PM | Graphics]
by Alexey Stepin
Quite a lot of people buy hardware and software to play with during the upcoming holidays late this month. Some buy consoles, some get new games, others acquire new graphics cards. This review will help you to choose between 9 premier graphics cards based on VPUs and GPUs from ATI and NVIDIA in 16 benchmarks representing performance in past, present and upcoming 3D games! In addition to benchmarks, we have market analysis for you.
Enabling FSAA and anisotropic filtering didn’t affect the situation at all. The leadership still belongs to ATI RADEON based solutions. Moreover, the mainstream products from NVIDIA refused to work at 1024x768 and the game simply returned us back to Windows desktop.
Both third-person shooter games we used for testing today are based on progressive engines using shaders, that is why RADEON family feels at home here and wins the tests. The code translator implemented by NVIDIA doesn’t help them win for some reason.
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