Articles: Graphics
 

Bookmark and Share

(68) 
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 ]

Max Payne 2: The Fall of Max Payne



All the new graphics cards, and some of the old ones, are limited by the performance of the central processor of the system in the 1024x768 resolution, but the GeForce 6800 and the RADEON X800 Pro can’t keep up the tempo since 1280x1024. The GeForce 6800 is practically exhausted in 1600x1200.

Among the second-tier participants, the RADEON 9800 XT seems preferable to the GeForce FX 5950 Ultra, and the RADEON 9800 Pro to the GeForce FX 5900/5900 XT. The same goes for the junior models: the RADEON 9600 XT is better than the GeForce FX 5700 Ultra in this test.



Antialiasing and anisotropic filtering put a higher load on the cards and the GeForce 6800 suddenly slows down, although doesn’t lose much to the GeForce FX 5950 Ultra. Otherwise, things remain the same: the RADEONs are somewhat faster than their competitors from NVIDIA.

 
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 ]

Discussion

Comments currently: 68
Discussion started: 08/01/04 08:24:29 PM
Latest comment: 08/30/06 11:16:51 PM

View comments

Add your Comment