Performance in First-Person 3D Shooters
Call of Duty: World at War
Starting from version 1.3 we use the game’s integrated benchmarking options together with a custom demo record. Unfortunately, this method does not report the bottom frame rate.

The start is not impressive. At resolutions up to 2560x1600 pixels the GeForce GTX 295 is close to the Radeon HD 4870 X2 and inferior to the Radeon HD 4890 CrossFireX tandem. Even overclocking does not make the card competitive to the couple of RV790 chips working in multi-GPU mode. The situation is different at 2560x1600, the resolution that the GeForce GTX 295 and similar cards are bought for: the Radeon HD 4870 X2 falls behind while the Radeon HD 4890 CrossFireX is only a few fps ahead of the GTX 295. When overclocked, the GeForce GTX 295 is the fastest single-slot solution.
Call of Juarez: Bound in Blood
The game uses deferred rendering and does not support FSAA. Instead, it uses integrated antialiasing algorithms that make use of the GPU’s computing resources.

The ATI Catalyst driver we used for this test session does not support CrossFireX mode in the new Call of Juarez. Therefore the performance of the dual-processor solutions from AMD is far from their theoretical best and actually equals that of the single Radeon HD 4870 and 4890. The GeForce GTX 295 is brilliant but redundant. An ordinary GeForce GTX 285 is quite enough to play the game comfortably at 2560x1600.



