The game being too hard at its Very High level of detail, we benchmarked the cards without FSAA to get a more playable speed.
It is only at a resolution of 1920x1200 that the lower memory bandwidth and, probably, the smaller amount of ROPs make the GeForce 8800 GTS 512MB fall behind the GeForce 8800 GTX. Until that resolution, the new card is only slightly inferior in terms of minimum speed. Like with Call of Juarez, today’s single graphics cards cannot be used to play this game at the highest graphics quality settings even if you turn FSAA off.
Enemy Territory: Quake Wars
The frame rate is fixed at 30fps in this game as this is the rate at which the physical model is being updated at the server. Thus, this 30fps speed is the required minimum for playing the game.
The Nvidia GeForce 8800 GTS 512MB and Nvidia GeForce 8800 GTX are roughly similar, the former being slightly better at low resolutions and the latter, at higher widescreen resolutions starting from 1920x1200. Both cards are fast enough for you to play Quake Wars with the most popular antialiasing method, 4x multisampling.