Performance in First-Person 3D Shooters
This game doesn’t support display resolutions of 16:10 format, so we use a resolution of 1920x1440 pixels (4:3 format) instead of 1920x1200 for it.
The WinFast PX8800 GTS 512MB is never slower than the Nvidia GeForce 8800 GTX notwithstanding its 256-bit memory bus and the enabled FSAA. It doesn’t mean yet that the GeForce 8800 GTX is now obsolete, like the older versions of GeForce 8800 GTS, but the beginning is very reassuring.
BioShock doesn’t support FSAA when running in Windows Vista’s DirectX 10 environment. That’s why we benchmarked the cards without FSAA.
The game’s system requirements are not really modest but the new version of GeForce 8800 GTS managed to offer an average frame rate higher than 100fps even though in the lowest of the tested resolutions. There is a 20% gap between it and the GeForce 8800 GTX. This gap is getting smaller at the higher resolutions, up to 6% at 1920x1200. Perhaps the picture would be different with FSAA due to higher memory bandwidth requirements, but BioShock doesn’t support FSAA in DirectX 10 mode and the WinFast PX8800 GTS 512MB is the winner.