Articles: Graphics
 

Bookmark and Share

(13) 
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 ]

Call of Juarez

 

Call of Juarez proves that the shader processor frequency alone is not the only performance-related factor. Beside it, the graphics card must have enough of graphics memory and high memory bandwidth like those of the Nvidia GeForce 8800 GTS 512MB. The Leadtek card is only 7% slower than the GeForce 8800 GTX, though. The new card is suddenly very slow at resolutions above 1280x1024. It is not because 512 megabytes of local graphics memory is not enough – the ATI Radeon HD 3870 with as much memory on board doesn’t behave like that. It must be due to inefficient memory management by the driver.

Anyway, single graphics cards do not allow playing Call of Juarez in DirectX 10 mode with comfort. Can multi-GPU platforms do that? We’ll find out in our upcoming review.

Call of Duty 4: Modern Warfare

The Leadtek WinFast PX8800 GTS 512MB is one step behind the Nvidia GeForce 8800 GTX at 1280x1024 but equals it at the higher resolutions. Considering the high minimum of speed, you can play the game with 4x FSAA at every resolution, yet it is only at 1280x1024 that you get the really comfortable frame rate of 50-60fps desirable for games of this genre.

 
Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 ]

Discussion

Comments currently: 13
Discussion started: 02/07/08 10:06:46 PM
Latest comment: 02/23/08 11:30:45 PM

View comments

Add your Comment