This is a rather old game and it doesn’t suit well for benchmarking today’s top-end graphics solutions. Despite the use of full-screen antialiasing, we can only see significant differences between them at a resolution of 1920x1200 pixels. The GeForce 8800 GTS 320MB feels a lack of graphics memory then and finds itself about 12% behind the model with 640MB of memory. You’ll have a comfortable frame rate anyway, though.
The MSI NX8800GTS OC Edition goes neck and neck with the GeForce 8800 GTX: the computing power of the latter card is not called for in Far Cry .
The demo recorded on the Research map is different and shows somewhat more interesting results. The different members of the GeForce 8800 family behave differently even at a resolution of 1600x1200. And the 320MB version is already lagging behind although the action goes on in the limited space of an underground cave. The gap between the MSI and the GeForce 8800 GTX is bigger here at 1920x1200 than in the previous case because the GPU’s pixel shader performance is much more important now.
The GeForce 8800 GTS 320MB doesn’t suffer from having less memory than its elder brother in the FP HDR mode and provides a comfortable speed in every resolution as well. The MSI version ensures 15% speed boost, yet even the standard version of the card is fast enough for 1920x1200 whereas the GeForce 8800 GTX would surely make a resolution of 2560x1600 pixels playable, too.