The Elder Scrolls IV: Oblivion
This game loses much of its visual appeal without HDR (although some gamers argue this point), so we run it with enabled FP HDR.
Performance of the GeForce 8800 GTS 320MB is directly proportional to the display resolution: the card can challenge top-end products from the previous generation at 1280x1024, but loses to them at 1600x1200 and, even more, at 1920x1200. Being up to 10% slower than the Radeon X1950 XTX and up to 25% slower than the GeForce 7950 GX2, it still performs quite well for a product with an official price of only $299.
The ordinary GeForce 8800 GTS and its pre-overclocked version from MSI feel at ease in this test and ensure a comfortable frame rate in every resolution.
Comparing two versions of GeForce 7950 GT that differed in the amount of onboard memory (for details see our article called GeForce 7950 GT: 256MB or 512MB? Foxconn and Gigabyte Graphics Cards Review) we could not spot any great difference between them in TES IV , but it is not so with the two versions of GeForce 8800 GTS. They do behave alike at 1280x1024, but the 320MB version is twice slower than the 640MB at 1600x1200 and sinks to the level of the Radeon X1650 XT at 1920x1200 (for details see our article called ATI Radeon X1650 XT Graphics Card Review)! It’s clear that the problem is not in the amount of graphics memory but in the way this memory is managed by the driver. Perhaps this issue can be corrected by improving the driver. We’ll check this out as soon as the next version of ForceWare is released.
The GeForce 8800 GTS and the MSI NX8800GTS OC Edition provide a high level of comfort even in open scenes of the Oblivion world, although not 60fps as in closed environments. Top-end solutions from the previous generation are no match for the new cards.