Ghost Recon: Advanced Warfighter
The full name of this project developed by Red Storm Entertainment/GRIN and published by Ubisoft Entertainment is Tom Clancy’s Ghost Recon: Advanced Warfighter . The game is a sequel to the rather popular tactical shooter Ghost Recon , telling you another story about the Ghosts, an elite squad equipped up to the latest developments made in the framework of the Future Force Warrior program.
The game runs on Diesel Engine 6.0. The engine’s characteristics and capabilities are largely kept secret by the developer who is, however, known to have close relationships with Nvidia. We are familiar with some details, though. The game supports high dynamic range mode (HDR) and uses a deferred shadowing method that allows rendering the lighting of a scene after its geometry has been rendered. In theory, this method is faster, but it is not compatible with FSAA. The game is rather a heavy application in terms of graphics complexity and thus suits well for testing modern graphics hardware. Moreover, the Tom Clancy’s series is highly popular among gamers, which is the main reason for our including it into our selection of benchmarks.
We found out during the tests that the game doesn’t permit to use high resolutions on graphics subsystems that have less than 512 megabytes of memory.
Multi-GPU technologies work incorrectly in this game, leading to a colossal performance hit. The new Nvidia ForceWare driver (version 91.29) solves this problem, so the GeForce 7950 GX2 has no problems whatsoever. It runs the game fast enough even in 1600x1200 and the frame rate is never lower than 51fps even in the hardest scenes. No single-chip graphics card available can do the same. The GeForce 7900 GTX can be used at 1280x1024 resolution, while the speed of the Radeon X1900 XTX is too low even in 1024x768.
The CPU limits the speed of every single-card and multi-GPU subsystem in this test. As before, this barrier goes a little higher for ATI Technologies’ solutions.
Among Nvidia’s solutions, the GeForce 7950 GX2 is again the best, leaving the GeForce 7900 GTX SLI behind, not to mention the rivaling Radeon X1900 XTX. The new graphics card can be used for playing Half-Life 2 in any resolution with enabled 8x SLI AA. The Radeon X1900 XT CrossFire has better results, but it would cost you $900-1000!
The original Half-Life 2 isn’t a very difficult test for today’s graphics cards. You can use the highest FSAA modes in resolutions up to 1280x1024 on Nvidia’s flagship products. Owners of a Radeon X1900 XT CrossFire rig can also use 1600x1200.