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Autodesk 3ds Max 2011

We used the professional version of the SPEC benchmark to check out the graphics cards’ performance in one of the most popular 3D modeling suites. Besides other things, that version is noted for employing extremely complex models with some 32 million polygons and evaluating performance separately for ordinary and complex models.

It must be noted that Nvidia optimizes its professional solutions for 3ds Max projection windows by offering a special mini-driver that replaces the standard DirectX driver in the software suite and ensures higher performance for the Quadro series.

The mini-driver is only compatible with professional Nvidia solutions, which explains the 50% advantage of the Quadro K5000 over the GeForce GTX 680. The benefits of the Kepler architecture show up, too, as the new card is 10% ahead of the Quadro 5000. The high performance of the new Kepler-based professional card is even more pronounced with high-complexity 3D models, though.

The Quadro K5000 is up to 20% faster than the Quadro 5000 when processing the model of a city built out of 32 million polygons. It is also as much as 85% faster than the gaming card with the same hardware architecture. Of course, we’ve seen even more impressive numbers in SPECViewperf, but we shouldn’t forget that 3ds Max is one of the few 3D modeling suites that work via DirectX.

The overall performance scores do not reflect the whole picture well. We can get a better understanding by analyzing the secondary performance parameters issued by the benchmark.

As you can see, the Kepler-based card is largely superior to its Fermi-based predecessor in terms of GPU rendering. That’s just another proof that the GK104 is optimized for high-performance computing.

 
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