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Performance in Third Person 3D Shooters

Prince of Persia: Warrior Within

Price of Persia: Warrior Within owes its beauty to pixel shaders mostly, so the frequency of the graphics processor becomes the main performance-determining factor in this test. And still we can see how the Bravo X700 suffers from having slow memory – even though it ensures a comfortable frame rate even in 1600x1200, it is about 8-12% behind the standard RADEON X700.

Splinter Cell: Chaos Theory

Although the GeForce 6600 works in the Shader Model 3.0 mode of this game, it competes with the PowerColor Bravo X700 not only at the “pure speed” but also at the “eye candy” settings. The gap isn’t bigger than 10% in the hardest test mode, but the game looks much better on the GeForce. Note, however, that even the reference RADEON X700 cannot ensure a comfortable frame rate even in 1024x768 at the maximum graphics quality settings, so you’ll need something like GeForce 6600 GT or RADEON X800 GT to play this game.

 
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