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Half-Life 2: Episode Two

ATI’s new solution is always in the lead in this game, leaving no chance to the GeForce 9600 GT and 9500 GT 256MB at resolutions higher than 1280x1024. Moreover, it is not much slower than the more advanced Radeon HD 4850: the gap is only 10% even at 1920x1200.

Of course, this doesn’t mean that the Radeon HD 4670 is an advanced solution. The game engine of Half-Life 2 just doesn’t need much hardware resources.

S.T.A.L.K.E.R.: Shadow of Chernobyl

The game doesn’t support FSAA when you enable the dynamic lighting model, but loses much of its visual appeal with the static model. This is the reason why we benchmarked the cards in S.T.A.L.K.E.R. using anisotropic filtering only.

The Radeon HD 4670 isn’t brilliant in S.T.A.L.K.E.R. The game is optimized for Nvidia’s solutions, and the new Radeon is too slow even at 1280x1024. Well, the GeForce 9500 GT 256MB doesn’t provide an acceptable speed at the lowest resolution, either.

 
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