This game is tested at the High level of detail, excepting the Shaders option which is set at Very High. This way we try to achieve a compromise between image quality and speed.
The Radeon HD 4670 is somewhat slower than the GeForce 9600 GT. The gap varies from 5 to 15%, being the biggest at 1600x1200. The new Radeon is 1.5 to 2 times faster than Nvidia’s entry-level solution GeForce 9500 GT.
Crysis has too harsh system requirements and is not playable on the tested cards at our settings. You’ll have to lower the level of detail on your entry-level card if you want the game to have a playable speed.
Enemy Territory: Quake Wars
The frame rate is fixed at 30fps in this game as this is the rate at which the physical model is being updated at the server. Thus, this 30fps speed is the required minimum for playing the game.
The new Radeon is somewhat slower than the GeForce 9600 GT at 1280x1024 but goes ahead at the higher resolutions thanks to the more efficient graphics memory management typical of ATI’s GPUs. The gap is as large as 30-32% at 1920x1200, and ATI’s solution, unlike its opponent, even ensures some reserve of speed although costs less. The GeForce 9500 GT 256MB, which comes at a comparable price, is limited to 1280x1024 only.