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Doom 3

The engine of Doom 3 uses the OpenGL API and is optimized for some special features of the GeForce 6/7 architecture. This is why the cards rank up in this test just as they did in The Chronicles of Riddick. The PowerColor X1800 GTO is slower than the GeForce 7600 GT in the “pure speed” mode and doesn’t give you enough speed even in 1280x1024 whereas the GeForce makes the resolution of 1600x1200 playable.

It’s different in the “eye candy” mode: the ATI solution easily overtakes the GeForce 7600 GT but 1024x768 is the only resolution where these cards yield more than 55fps.

 
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