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Conclusion

PowerColor X1900 XT graphics accelerator made a great impression on us. Just like the GeCube Radeon X1900 XTX we have already tested before (for details you may check out our article called GeCube Radeon X1900 XTX Graphics Card Review), our today’s hero features all the peculiarities typical of the Radeon X1900 family.

The card works pretty well in applications dealing with a lot of math1ematically complex pixel shaders, being especially efficient in high resolutions with enabled full-screen antialiasing. However, it is not the best in scenes requiring high texturing speed. These are the games using a lot of high-resolution textures or shaders with numerous texturing samples, such as Serious Sam 2. Also, PowerColor X1900 XT is usually slower in OpenGL applications such as Doom III, Chronicles of Riddick and Pacific Fighters.

From the today’s performance prospective, GeForce 7900 GTX looks pretty good thanks to its 24 TMUs, however, if you are looking for a long-term solution, then PowerColor X1900 XT may be a very good choice. The card is quite overclockable and can easily deliver the performance level typical of a Radeon X1900 XTX and even higher than that sometimes.

Unfortunately, PowerColor X1900 XT cannot boast rich accessories bundle, like all other solutions from this manufacturer: it is just another Radeon X1900 XT with all the necessary accessories but without any additional sweet extras. I believe that it would be a great addition to the package if they had included a popular game, but at the same time, not all the users really need it.

Buying a PowerColor X1900 XT card, those who are not looking for free games and additional accessories will get exactly what they paid for: a powerful graphics adapter with a pretty promising future. However, if you are looking for a bunch of freebies in addition to a card, you will have to check out the solutions from ASUS or MSI.

Highs:

  • High performance in most applications
  • High performance with enabled FSAA and anisotropic filtering
  • Transparent textures antialiasing support
  • Reserve for the future: 512MB of graphics memory, efficient Shader Model 3.0 implementation, 48 pixel processors
  • Great overclocking potential
  • Simultaneous FSAA and HDR support
  • VIVO support
  • Hardware H.264 decoding and other HD formats support (Avivo engine)
  • Dual-link DVI support
  • Low price for solutions of this type

Lows:

  • High power consumption
  • Higher level of generated noise compared with what GeForce 7900 GTX produces
  • Lower performance in OpenGL applications and in tasks requiring high fillrate than that of the competitor’s solutions
  • Small accessories bundle
 
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